with a grin as wide as the truth: akhrati replied to your post: akhrati replied to your post: And yet...
The weight of the beam katanas seems to be pretty consistent—which is why I can’t use Peony in NMH2, like, ever, it’s too damn heavy—but the chainsaw does feel like it shifts around a lot from trailer to trailer. I’m thinking it might just be a style thing. But until the 12th, who knows? I sincerely hope, for the sake of the people who do plan to buy it, that the gameplay is better than the trailers make it look.
(also god bless NMH’s lock on)
tarlol said: I’m so glad I’m not the only one who feels like this omfg. There is like no sense of weight, no feeling of power. NMH was simple and effective and fun, but all the footage for this game bothers me. Also bad sign: how little footage has gameplay.
THANK YOU BOTH, I am also so glad I am not the only person that is seeing this. Their reluctance to share footage widely (the streams aren’t openly advertised?) and loading on the spoilers with the boss trailer is just… really sloppy.
blah blah make lots of money to fund other games blah blah generating revenue for more crazy projects blah, it’s gotten to the point that I’m just not excited for Suda stuff. Even the new Killer game, I just couldn’t care. Two less than stellar products in a row and my faith, it’s curled up and has gone to sleep. His name feels frayed, slapped around to fuel the marketing machine that backfired in his face last year when he let it be wheeled around and rubbed on something he barely had a finger in.
You’d think someone would have more respect for their name and the way it’s used.
I spit and it’s bitter because the fans deserve more respect— stop feeding a project that embodies everything that makes sure that video games are held back in the public eye, as sleazy, trashy, sex-fuelled things. The games that will inevitably come up when you try to argue for the medium’s maturity and relevance, that are brushed aside with embarrassment, because it’s tied to a studio that had given you ammunition for the debate. The stain that nobody wants to talk about, but is frequently pointed out.
Games that should have just gone direct-to-DVD, condemned to SyFy and long-haul flights.
A guilty pleasure, maybe. Brazen and brave or just derogatory? We’ll have to wait and see.





